![]() * This pack is for use in RPG Maker Series or the engine of your choice. Separated versions and Iconset ready versions included! Compatible with MZ, MV, VX Ace and VNM Click here for Biss growing collection of DLC Terms of Use: This pack is for use in RPG Maker Series or the. 7 Misc Icons: Time Magic, Magic Book, Plants, Charm (Hearts), Claws, Music and Reflect. other kind of icon set or is the iconset for MV at a different size in terms of pixels. There are several icon backgrounds to choose from, along with the original transparent option. The spritesheet and 32x32 icon size were designed with RPG Maker MV in mind, but these icons can be also used for MZ or any project that can use 32x32 sprites. 4 Healing Icons: Heal, Shield, Hands Energy and Revive. From what i have seen the default iconset is boring can you import the vx ace iconset or some. This is an icon pack with 229 unique icons and 55 recolours, with 284 icons in total. 1 cell contains an image that measures 192x192 in size, and 5 cells lined up horizontally are treated as a block which will be stretched vertically only as. 4 Power Icons: Telekinesis, Telepathy, Transform and Power Up. ![]() I'm not sure what the numbers you're referencing are. Since most of the two engines is the same, I'd presume that. 4 Cosmic Icons: Galaxy, Planet, Meteor and Meteor 2. Googling it for MV, it appears the maximum height was 512 icons (16,384 pixels) before getting the blacking out error. Iconset for RPG Maker MV and VX Ace LadyLuck (9) GIF Pixel-Art FX Pack 10.49 In bundle FX animations made with Pixel FX designer. 7 Weapon/Fighting Icons: Sword, Staff, Spear, Gun, Bow & Arrow and Bare Hands (Punch). 8 Elemental Icons: Fire, Earth, Wind, Water, Ice, Thunder, Light and Darkness. Ever wanted to have good looking big icons to use on your project events, or even with your custom script? This is exactly what you need! A collection of 34 "High Resolution Crafted" icons, for you, to make you game look even more fancy! This time, Magic and Skills themed.
0 Comments
Leave a Reply. |